

Hardware: 16 cores (hyperthreading available), 64-128 GB RAM.The approach is still SaaS, but you will proceed with the render on their website. It’s a well-known render farm which is the choice of many 3D artists, and is the service for many hits and blockbusters, making it one of the best render farms for Maya. Hair from Guides has also been improved with the addition of the “Hidden Guide Behavior” option for Hair from Guides (don’t generate hair for hidden guides), PartingTool: Avoid object selection when in Edit mode if there are no parting planes and multiple distribution maps.Ĭlump has been improved with the addition of an option to set strand groups based on clump ownership, a “Ground Displaced Roots” option, an option to exclude already clumped strands from the selection, and a Multiplier map support to the Clump Size parameter.Fox Renderfarm is from China, established in 2009. We have also added an option to set sink data values based on an absolute length and dim strand channel controls in Surface Comb when not used. We have added an option to export sink groups to channel data and exposed the sink length setting to the MEL command. We have also completed work on Arnold procedural and made significant improvements to Surface Comb. Significant performance improvements in multiple areas.Using Embree in Ground operator significantly speeds it up.Switched to Embree 3 significantly improving performance in some parts.Eyebrow, short hair, long hair graft groom.



Multiple dynamics options for all types of simulation.Strand groups for non-destructive filtering.Friendly operator stack workflow for building hair.ePhere Ornatrix for Maya Key Features Procedural Hair Nearly all Maya native and 3rd party renderers such as Arnold, V-Ray, Maxwell, Renderman, and Redshift are supported. It also works together with built-in components like nHair and Xgen to boost their functionality. Ornatrix builds on existing workflows inside Maya to create a seamless environment that is familiar to Maya users.
